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Current File : //home/corals/old/lib/web/jquery/fileUploader/vendor/blueimp-load-image/js/load-image-scale.js
/*
 * JavaScript Load Image Scaling
 * https://github.com/blueimp/JavaScript-Load-Image
 *
 * Copyright 2011, Sebastian Tschan
 * https://blueimp.net
 *
 * Licensed under the MIT license:
 * https://opensource.org/licenses/MIT
 */

/* global define, module, require */

;(function (factory) {
  'use strict'
  if (typeof define === 'function' && define.amd) {
    // Register as an anonymous AMD module:
    define(['jquery/fileUploader/vendor/blueimp-load-image/js/load-image'], factory)
  } else if (typeof module === 'object' && module.exports) {
    factory(require('jquery/fileUploader/vendor/blueimp-load-image/js/load-image'))
  } else {
    // Browser globals:
    factory(window.loadImage)
  }
})(function (loadImage) {
  'use strict'

  var originalTransform = loadImage.transform

  loadImage.createCanvas = function (width, height, offscreen) {
    if (offscreen && loadImage.global.OffscreenCanvas) {
      return new OffscreenCanvas(width, height)
    }
    var canvas = document.createElement('canvas')
    canvas.width = width
    canvas.height = height
    return canvas
  }

  loadImage.transform = function (img, options, callback, file, data) {
    originalTransform.call(
      loadImage,
      loadImage.scale(img, options, data),
      options,
      callback,
      file,
      data
    )
  }

  // Transform image coordinates, allows to override e.g.
  // the canvas orientation based on the orientation option,
  // gets canvas, options and data passed as arguments:
  loadImage.transformCoordinates = function () {}

  // Returns transformed options, allows to override e.g.
  // maxWidth, maxHeight and crop options based on the aspectRatio.
  // gets img, options, data passed as arguments:
  loadImage.getTransformedOptions = function (img, options) {
    var aspectRatio = options.aspectRatio
    var newOptions
    var i
    var width
    var height
    if (!aspectRatio) {
      return options
    }
    newOptions = {}
    for (i in options) {
      if (Object.prototype.hasOwnProperty.call(options, i)) {
        newOptions[i] = options[i]
      }
    }
    newOptions.crop = true
    width = img.naturalWidth || img.width
    height = img.naturalHeight || img.height
    if (width / height > aspectRatio) {
      newOptions.maxWidth = height * aspectRatio
      newOptions.maxHeight = height
    } else {
      newOptions.maxWidth = width
      newOptions.maxHeight = width / aspectRatio
    }
    return newOptions
  }

  // Canvas render method, allows to implement a different rendering algorithm:
  loadImage.drawImage = function (
    img,
    canvas,
    sourceX,
    sourceY,
    sourceWidth,
    sourceHeight,
    destWidth,
    destHeight,
    options
  ) {
    var ctx = canvas.getContext('2d')
    if (options.imageSmoothingEnabled === false) {
      ctx.msImageSmoothingEnabled = false
      ctx.imageSmoothingEnabled = false
    } else if (options.imageSmoothingQuality) {
      ctx.imageSmoothingQuality = options.imageSmoothingQuality
    }
    ctx.drawImage(
      img,
      sourceX,
      sourceY,
      sourceWidth,
      sourceHeight,
      0,
      0,
      destWidth,
      destHeight
    )
    return ctx
  }

  // Determines if the target image should be a canvas element:
  loadImage.requiresCanvas = function (options) {
    return options.canvas || options.crop || !!options.aspectRatio
  }

  // Scales and/or crops the given image (img or canvas HTML element)
  // using the given options:
  loadImage.scale = function (img, options, data) {
    // eslint-disable-next-line no-param-reassign
    options = options || {}
    // eslint-disable-next-line no-param-reassign
    data = data || {}
    var useCanvas =
      img.getContext ||
      (loadImage.requiresCanvas(options) &&
        !!loadImage.global.HTMLCanvasElement)
    var width = img.naturalWidth || img.width
    var height = img.naturalHeight || img.height
    var destWidth = width
    var destHeight = height
    var maxWidth
    var maxHeight
    var minWidth
    var minHeight
    var sourceWidth
    var sourceHeight
    var sourceX
    var sourceY
    var pixelRatio
    var downsamplingRatio
    var tmp
    var canvas
    /**
     * Scales up image dimensions
     */
    function scaleUp() {
      var scale = Math.max(
        (minWidth || destWidth) / destWidth,
        (minHeight || destHeight) / destHeight
      )
      if (scale > 1) {
        destWidth *= scale
        destHeight *= scale
      }
    }
    /**
     * Scales down image dimensions
     */
    function scaleDown() {
      var scale = Math.min(
        (maxWidth || destWidth) / destWidth,
        (maxHeight || destHeight) / destHeight
      )
      if (scale < 1) {
        destWidth *= scale
        destHeight *= scale
      }
    }
    if (useCanvas) {
      // eslint-disable-next-line no-param-reassign
      options = loadImage.getTransformedOptions(img, options, data)
      sourceX = options.left || 0
      sourceY = options.top || 0
      if (options.sourceWidth) {
        sourceWidth = options.sourceWidth
        if (options.right !== undefined && options.left === undefined) {
          sourceX = width - sourceWidth - options.right
        }
      } else {
        sourceWidth = width - sourceX - (options.right || 0)
      }
      if (options.sourceHeight) {
        sourceHeight = options.sourceHeight
        if (options.bottom !== undefined && options.top === undefined) {
          sourceY = height - sourceHeight - options.bottom
        }
      } else {
        sourceHeight = height - sourceY - (options.bottom || 0)
      }
      destWidth = sourceWidth
      destHeight = sourceHeight
    }
    maxWidth = options.maxWidth
    maxHeight = options.maxHeight
    minWidth = options.minWidth
    minHeight = options.minHeight
    if (useCanvas && maxWidth && maxHeight && options.crop) {
      destWidth = maxWidth
      destHeight = maxHeight
      tmp = sourceWidth / sourceHeight - maxWidth / maxHeight
      if (tmp < 0) {
        sourceHeight = (maxHeight * sourceWidth) / maxWidth
        if (options.top === undefined && options.bottom === undefined) {
          sourceY = (height - sourceHeight) / 2
        }
      } else if (tmp > 0) {
        sourceWidth = (maxWidth * sourceHeight) / maxHeight
        if (options.left === undefined && options.right === undefined) {
          sourceX = (width - sourceWidth) / 2
        }
      }
    } else {
      if (options.contain || options.cover) {
        minWidth = maxWidth = maxWidth || minWidth
        minHeight = maxHeight = maxHeight || minHeight
      }
      if (options.cover) {
        scaleDown()
        scaleUp()
      } else {
        scaleUp()
        scaleDown()
      }
    }
    if (useCanvas) {
      pixelRatio = options.pixelRatio
      if (
        pixelRatio > 1 &&
        // Check if the image has not yet had the device pixel ratio applied:
        !(
          img.style.width &&
          Math.floor(parseFloat(img.style.width, 10)) ===
            Math.floor(width / pixelRatio)
        )
      ) {
        destWidth *= pixelRatio
        destHeight *= pixelRatio
      }
      // Check if workaround for Chromium orientation crop bug is required:
      // https://bugs.chromium.org/p/chromium/issues/detail?id=1074354
      if (
        loadImage.orientationCropBug &&
        !img.getContext &&
        (sourceX || sourceY || sourceWidth !== width || sourceHeight !== height)
      ) {
        // Write the complete source image to an intermediate canvas first:
        tmp = img
        // eslint-disable-next-line no-param-reassign
        img = loadImage.createCanvas(width, height, true)
        loadImage.drawImage(
          tmp,
          img,
          0,
          0,
          width,
          height,
          width,
          height,
          options
        )
      }
      downsamplingRatio = options.downsamplingRatio
      if (
        downsamplingRatio > 0 &&
        downsamplingRatio < 1 &&
        destWidth < sourceWidth &&
        destHeight < sourceHeight
      ) {
        while (sourceWidth * downsamplingRatio > destWidth) {
          canvas = loadImage.createCanvas(
            sourceWidth * downsamplingRatio,
            sourceHeight * downsamplingRatio,
            true
          )
          loadImage.drawImage(
            img,
            canvas,
            sourceX,
            sourceY,
            sourceWidth,
            sourceHeight,
            canvas.width,
            canvas.height,
            options
          )
          sourceX = 0
          sourceY = 0
          sourceWidth = canvas.width
          sourceHeight = canvas.height
          // eslint-disable-next-line no-param-reassign
          img = canvas
        }
      }
      canvas = loadImage.createCanvas(destWidth, destHeight)
      loadImage.transformCoordinates(canvas, options, data)
      if (pixelRatio > 1) {
        canvas.style.width = canvas.width / pixelRatio + 'px'
      }
      loadImage
        .drawImage(
          img,
          canvas,
          sourceX,
          sourceY,
          sourceWidth,
          sourceHeight,
          destWidth,
          destHeight,
          options
        )
        .setTransform(1, 0, 0, 1, 0, 0) // reset to the identity matrix
      return canvas
    }
    img.width = destWidth
    img.height = destHeight
    return img
  }
})

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